![]() Taking down enemies by yourself can be a frustrating challenge, but it becomes much more doable with friends. ![]() However, villagers and the aforementioned Malroth will join the player to fight off monsters and it becomes a game that is ultimately about cooperation. Just like the original, there’s a lot of combat to be had in Dragon Quest Builders 2 but it’s one of the weaker elements as the combat feels stiff. The move to a more linear setup was smart, as it gives players a more entertaining experience and more reason to keep playing rather than quitting after getting sick of having to start over. Players essentially starting over on each new map they gained access to made getting through a level seem like a punishment rather than an exciting prospect, and thankfully it is gone here. There are still secrets to be found, of course, but they’re just not found with the same regularity.Īlthough the urge to explore has been truncated, so has the level-based structure of the first game. That isn’t always a bad thing, as it’s not usually fun to be lost and unsure what to do next, but it does mean there are less cool moments of stumbling upon a hidden cave. However, it doesn’t encourage as much exploration since players are regularly pointed where to go rather than wandering about. Plus, the newly added fast travel system makes getting around the world an easy task rather than a nuisance. The quests are typically pretty basic in nature, and a lot of them just revolve around fetching specific materials or creating crops to feed others, but it adds a much-needed structure to the overall experience. It’s illegal to build, so it’s an uphill battle for players to become a welcomed person, but getting to make friends is all part of the game’s charm. One big difference between Dragon Quest Builders 2 and the original is that the game that is consistent across all versions is that it is now based around performing quests for villagers in order to gain their trust and progress the story. Dragon Quest Builders 2 PC Review | Improving the formula Compared to the recent Switch port, it shows a huge difference in graphical quality that reflects well on the PC version. The game runs at a constant 60 frames per second, and it looks fantastic. The mouse and keyboard controls feel perfectly natural, especially when using the optional first-person camera mode, and there’s controller support if you wish to play it like other versions. The story explores this strange alliance, and while there are no huge twists or groundbreaking moments, it constantly gives the player a reason to be building.ĪLSO: Let’s talk about Bonk, a platforming caveman who fittingly became extinctĪnd the PC version is even better than ever. He quickly begins to help the player, even though he has an urge to spill blood, and a lot of the story’s humor comes from their unlikely friendship. The villain from Dragon Quest 2, the demon God of Destruction Malroth, returns but in an amnesiac human form. However, it’s also easy enough to understand if you haven’t played the 1987 role-playing game, so the framework works more as a special treat for longtime fans rather than a barrier to entry. ![]() Much like how the first game took place as a parallel ending of the original Dragon Quest, this serves as a sequel to the story seen in Dragon Quest 2. Thankfully, DRAGON QUEST BUILDERS 2 manages to build on the solid foundation of the original and creates a wholly unique title that will even appeal to those that haven’t crafted before.ĭragon Quest Builders 2 is a story-based experience, which keeps it from being yet another Minecraft knockoff on the market. It still had plenty of issues, but it was well worth revisiting for a sequel. It wound up being a charming action RPG that took some of the best elements of Minecraft and applied it to the Dragon Quest formula. A lot of fans were confused by the announcement of the original Dragon Quest Builders as it seemed like a strange blend of franchises that wouldn’t work together.
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